Fun and Games: A New Software Engineering Course

Document Type

Conference Proceeding

Department

Computer Science (HMC)

Publication Date

2005

Abstract

Computer and video games have grown to be a major industry but, until recently, have largely been ignored by academia. The last couple of years, however, have seen the emergence of new academic programs, conferences, and journals dedicated to games studies. For the past three years we have used computer games as projects in our introductory software engineering course. Small teams of students build three games across the semester. In this paper we describe the course and discuss its success.

Rights Information

©2005 Association for Computing Machinery

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