Graduation Year

2016

Date of Submission

4-2016

Document Type

Campus Only Senior Thesis

Degree Name

Bachelor of Arts

Department

Economics

Reader 1

Darren Filson

Reader 2

Manfred Keil

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Terms of Use for work posted in Scholarship@Claremont.

Rights Information

© 2016 Paul Perrone

Abstract

League of Legends is one of the most played video games in the world with millions of hours played each year. I examine if both a player’s experience and level of familiarity with teammates within the League of Legends virtual environment have significant relationships with individual performance. Utilizing regression analysis I have concluded that individual experience does not have a statistically significant effect on individual performance and that individual familiarity has a statistically significant negative effect on individual performance.

This thesis is restricted to the Claremont Colleges current faculty, students, and staff.

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