Abstract
Reflections from designing a STEAM class for high-risk students.
DOI
10.5642/steam.201301.22
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
Recommended Citation
Catchen, Ruth
(2013)
"Reflections ~ How STEM becomes STEAM,"
The STEAM Journal:
Vol. 1:
Iss.
1, Article 22.
DOI: 10.5642/steam.201301.22
Available at:
https://scholarship.claremont.edu/steam/vol1/iss1/22
Included in
Art and Design Commons, Art Education Commons, Art Practice Commons, Bilingual, Multilingual, and Multicultural Education Commons, Curriculum and Instruction Commons, Music Commons, Science and Mathematics Education Commons
Author/Artist Bio
Ruth Catchen received her Bachelor of Music degree from American University and her Master of Music degree from The Catholic University of America, both in Vocal Performance, and a Master of Arts from the University of Colorado at Colorado Springs in curriculum and Instruction/Leadership. After an active performing career, Catchen turned her direction to education and integrated educational programs working to develop arts integrated curriculum programs for schools and school districts. Her passion is to promote excellent instruction that supports teachers and to bring education and the arts to life for children by connecting the arts to other core academics. Currently, Catchen is developing STEAM-mates, an online and iPad integrated application to develop STEM skills through the arts. Catchen is the artist-In-Residence at Jack Swigert Aerospace Academy in Colorado Springs where she develops curriculum to integrate the arts into STEM curriculum.