Researcher ORCID Identifier


Graduation Year


Date of Submission


Document Type

Open Access Senior Thesis

Degree Name

Bachelor of Arts



Reader 1

Lars Schmitz

Reader 2

Jay Conger

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© 2022 Kyril van Schendel


Virtual reality (VR) headsets are currently being designed and developed for consumer use. Simultaneously, the rate of myopic development is increasing around the world. Little is known about the connection between the proximity viewing in VR headsets and myopic development. The past three decades of research have indicated a probable relationship between near-work activities and the development of myopia. Based on the current research, VR headsets do not appear to induce a strong myopiagenic stimulus on axial elongation. This paper offers a potential explanation and proposes a set of design recommendations for designing future VR headsets that prevent myopia.

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