Open Access Senior Thesis
Bachelor of Arts
T. Kim-Trang Tran
My project gg is a digitally rendered 360° animation of a tech-filled bedroom, accompanied by a joystick that can be used to navigate the 3D space. A visual comparison between multimedia games and modern dating culture, the bedroom scene draws parallels between the prioritization of male perspectives in fine art and digital media and the social prioritization of “masculine” qualities like logic over emotional vulnerability in the initialization of interpersonal relationships. My project investigates human motivations for playing games, both in the literal and idiomatic sense, using stereotypically feminized colors and symbols, to reclaim the patriarchal world of gaming for individuals who don’t identify with a hetero-masculine technological space.
Travis, Hannah, "The Gamification of Modern Dating: A Feminist Analysis" (2019). Scripps Senior Theses. 1427.