In this paper we present an overview of different approaches towards STEAM education, including the choices in methodology and pedagogy. From these various viewpoints we build up a framework for STEAM education and relate it to a real-world problem, namely, how a small spider can catch a prey.

Author/Artist Bio

Stefan Haesen is a mathematics professor in the department of Teacher Education of Thomas More University of Applied Sciences, campus Vorselaar in Belgium.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.



To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.