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Abstract

Architecture and design are natural facilitators of STEAM learning. This article discusses an interior architecture project requiring students to design a multi-sensory environment within an existing classroom space. The project uniquely addresses the STEAM disciplines and challenges students to explore creative problem-solving to develop unique designs.

Author/Artist Bio

Tonya Miller is an Assistant Professor in the Interior Design Department at the University of Tennessee at Chattanooga (UTC). She has a Bachelor of Interior Design degree from Louisiana State University and a Master of Fine Arts degree from Savannah College of Art and Design. Her professional work experience includes notable projects from a variety of market sectors including corporate, education, hospitality, retail, and multi-family residential. Her research interests include sustainability and urban revitalization, participatory design as a tool for organizational change, and technology’s role in design education.

Streaming Media

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

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