Architecture and design are natural facilitators of STEAM learning. This article discusses an interior architecture project requiring students to design a multi-sensory environment within an existing classroom space. The project uniquely addresses the STEAM disciplines and challenges students to explore creative problem-solving to develop unique designs.
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Miller, Tonya D.
"Designing Multi-Sensory Environments: A Powerful Tool for STEAM Learning,"
The STEAM Journal:
2, Article 4.
Available at: https://scholarship.claremont.edu/steam/vol4/iss2/4