Document Type
Article
Department
Mathematics (HMC)
Publication Date
Spring 1999
Abstract
"Knock 'm Down" is a game of dice that is so easy to learn that it is being played in classrooms around the world. Although this game has been effective at developing students' intuition about probability [Fendel et al. 1997; Hunt 1998], we will show that lurking underneath this deceptively simple game are many surprising and highly unintuitive results.
Rights Information
© 1999 Consortium for Mathematics and Its Applications (COMAP, Inc.)
Terms of Use & License Information
Recommended Citation
Benjamin, AT, Fluet, MT. The best way to knock 'm down. J Und Math Its App. 1999. 20(1): 11-20.
Comments
First published by the Journal for Undergraduate Mathematics and Its Applications, vol. 20, no. 1 (Spring 1999), by the Consortium for Mathematics and Its Applications.