Graduation Year
2022
Document Type
Campus Only Senior Thesis
Degree Name
Bachelor of Arts
Department
Politics and International Relations
Reader 1
Thomas Kim
Reader 2
Nancy Neiman
Terms of Use & License Information
This work is licensed under a Creative Commons Attribution 4.0 License.
Rights Information
2022 Madeline C Moore
Abstract
During the pandemic, I was able to find community through video games. After seeing how powerful the gaming community could be, and also how it has directly affected right politics, I was curious if video games could be utilized for leftist aims. I then researched how games had been used for social justice means by other academics, and found a gap in work surrounding specifically the streaming of video games, and the community made on those platforms. Thus, I decided to answer my research question by raising money for a decidedly leftist organization on the streaming site Twitch. Overall, I was able to raise $200 out of my desired $500. There were several confounding factors that could have led to this result, however I concluded that mobilizing for leftist politics in gaming communities was possible - it just required a high investment in community building and education like any activist movement.
Recommended Citation
Moore, Madeline, "POG: The Politics of Gaming" (2022). Scripps Senior Theses. 1868.
https://scholarship.claremont.edu/scripps_theses/1868
This thesis is restricted to the Claremont Colleges current faculty, students, and staff.