100 papers to date
29,625 full-text downloads to date
10,085 downloads in the past year Updated as of 02/05/16
Welcome to The STEAM Journal, a transdisciplinary, international, theory-practice, peer-reviewed, academic, open access, online journal with a focus on the intersection of the sciences and the arts. The STEAM Journal integrates perspectives from a variety of contexts and fields.
STEAM is an acronym for Science, Technology, Engineering, Arts, and Mathematics.
This publication features the bridges between Science, Technology, Engineering Mathematics (STEM) and the Arts. In this context, the journal acts as a forum for open dialogue of STEAM as well as expanding the body of transdisciplinary knowledge. The STEAM Journal is a hub for scholars and practitioners of many disciplines who wish to provide commentary, exchange ideas and inform policy and practice of STEAM.
Although there is a long history of the interaction of the sciences with the arts, STEAM is a new acronym that has emerged over the last decade and has a multitude of definitions and approaches. Some of the main themes of STEAM are fostering innovation, the need for twenty-first century skills, and divergent and convergent thinking. The STEAM Journal welcomes a diverse dialogue on the many aspects of STEAM.
All submissions are peer-reviewed, and we are now accepting submissions on a rolling basis. To submit you are required to make an account, it is free and fast. This allows your submission to be accepted into the peer review process which all submissions go through. To read the submission policies, guidelines, right and attribution information click here. To submit to the journal click here.
Current Issue: Volume 2, Issue 1 (2015) SynapseWelcome to The STEAM Journal - Synapse - Volume 2, Issue 1 This is the third publication of The STEAM Journal.
From STEM to STEAM: Reframing What it Means to Learn
Nicole M. Radziwill, Morgan C. Benton, and Cassidy Moellers
Beer and Brewing in German Culture: Bridging the Gaps within STEAM
John D. Sundquist
Designing for Immersive Technology: Integrating Art and STEM Learning
Jane Crayton and Vanessa Svihla
What’s Wrong with Interpretive Dance? Embracing the Promise of Integrating the Arts into STEM Learning
Ruth D. Catchen and Carolyn DeCristofano
Putting the Team in STEAM: The Art of Robot Making
Teresa Walker and David Thompson
Lifting Weights: Sculpting the Body into an Artform
- Professor of Education, Claremont Graduate University (CGU) - School of Educational Studies
- David Drew
- Chapman University (previously Professor of Education, CGU - School of Educational Studies)
- Margaret Grogan
- Founder: The STEAM Journal; PhD Education alumnus, CGU - School of Educational Studies
- Sara Kapadia
- Director Preparing Future Faculty, CGU; PhD Education alumnus, CGU - School of Educational Studies;
- Shamini Dias
- Director of the Transdisciplinary Studies Program - CGU
- Patricia Easton
- Professor of Art, CGU - School of Humanities & Art - Art department
- David Pagel